So the shopkeeper asked me, "The second controller, you want the one with the 'turbo' button or without?"
At the innocent young age of twelve, I had no idea how the 'turbo' button was going to help in any games, but since turbo == fast, I thought somehow it must be good, so I got the one with the 'turbo' button.
Later it turned out, that controller was simply a non-original one [which means it was made by a third party and not by Sega]. And the 'turbo' button didn't really had any effect on anything [with the exception of Street Fighter 3 if I remember vaguely, the 'turbo' screwed up the gameplay -.-||]
As time went by I had more encounters with the turbo, mostly in games where a single press of the button gave me a short burst of acceleration that put me far beyond the reach of my opponents.
Then as I grew older and learnt more I realised the 'turbo' function was something unrealistic that existed only in the virtual world; one don't find turbo buttons in real world family sedans; one cannot make himself run at supersonic speeds suddenly, because one can't create energy out of nowhere realistically.
The closest thing that comes to it was nitrous oxide, but the gas runs out pretty quickly and it cannot be refilled unless one is playing the Need For Speed series of games, which are, well, games.
Until this season's Formula One!
With the start of this year's season comes the introduction of Kinetic Energy Recovery System, or KERS. Basically KERS stores the energy released from braking, usually wasted as heat, and stored it so drivers can use to increase their speed for a short while, at the press of a button, something right out of the virtual world.
I think KERS has already being in existence for quite some time, but the first time it was brought into Formula One. Still its an expensive system, so only the richer teams carry it.
I usually find Formula One boring because the strategies employed by the teams to win are the number of pit stops, the positions on the starting grid, the point system, the safety car, which all had nothing to do with racing at all; overtaking is far and rare in Formula One. And I haven't mention how budget is proportional to the number of wins.
Now with KERS, together with numerous other changes, like reduced downforce, slick tyres that reduce grip, overtaking is much more possible. Already I saw many splendid overtaking maneuvers during the first race of the season, the Melbourne Grand Prix.
Then again, maybe I watch too many dramas or play too many games haha.
Hopefully the rest of the season is going to be as exciting as the Melbourne race, and that the appeal on the diffuser problem will not affect how the rest of the races are going to turn out. I can't wait for the Singapore GP!
One day I should get back to watching World Rally Championship again, still my all time favourite racing event. And how can I forget DiRT 2!













