I'm struggling to keep this thing updated, since my weekdays are spent in camp, and now guard duties have kicked in.
Nothing much for the previous week, (un)fortunately.
Currently playing the game DiRT, which is a new racing game to the long running Colin McRae series which I have played for a long time. The series get fatter with the release of each game, and DiRT continues the tradition. Now the game not just offers standard WRC rally cars, but also hard-core off-road SUVs, buggies (or buggys?), and even huge dump trunks!
These new vehicles add a whole new lot of challenges to the game itself. SUVs and dump trunks, with their (very much) higher centre of gravity, will flip and roll if you turn a corner at very high speeds, easily making you drop from first to last.
I also notice there are alot more uphill races, which make vehicles run much harder than before. There are rallies set in Japan, and yes there are Initial D-style winding roads that run along the side of hills, but no they aren't downhill races.
The graphics has also improved quite alot since the last game, and now some scenes look like they are taken from Tekong. Haha.
The game also incorporates a damage system that makes Need For Speed: Carbon look like a noob game haha. Knocks and hits during the race damages your car and performance drops, and crashing into a tree at 150kmh instantly puts you out of the game.
This game is very CPU-intensive, in addition to being graphics-intensive, perhaps because the game actually computes interesting statistics like longest distance ran on two wheels, highest jump, average speed etc.
Overall, great game!
Ok, game review over. Have to sleep soon, because when I wake up again it will be back to camp for guard duty.
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